DIZED App UI/UX
I developed the look and feel of the DIZED client app which is a part of the larger platform for developing, publishing and using DIZED content like the interactive tutorials for learning boardgames while you play the game on your tabletop with friends and family.
The DIZED Tutorial UI is stripped down to make the controls for navigating forward and back, and replaying, through the branching, logic-based teaching system simple and literally clear to let the information on the screen and the graphics and components of the games themselves take prominence. Buttons for menus within the tutorials are styled and selected by the content creators, and almost always use the graphical style of the game itself.