9 Feb, 2026
Procedural Styrofoam Texture Styrofoam is a great material from the point of view of making a procedural texture, with the challenge of getting the subsurface scattering and shape and depth of the styrofoam cells right. I’ve done two variations, the rounded and...
9 Feb, 2026
Procedural Stylized Infected Flesh Texture I wanted to create a fun gross texture that had overlapping and interacting elements like veins and bump and pustules. It’s stylized, but I think it turned out really nicely for something kind of gross! Two variations...
9 Feb, 2026
Procedural Sand Texture This was a fun exploration as I wanted a sand that would reasonably hold up in very close-up macro-style renders. Two variations of the texture are shown here, with the larger sphere incorporating the waves like zen garden rake marks whose...
9 Mar, 2023
Keikkalasku.fi Illustration “Gig” work can feel all over the place, and for professionals that can wear many hats or interact with many other types of professionals, businesses, or services, it is nice to think something chaotic can be simple when it comes...
3 Jan, 2023
Happy New Year 2023 A fun little illustration that I created thinking about what a difficult few years most people have had, and my cautious optimism for the coming year, and an excuse to use the procedural clay/plasticine shader with microdisplacement that I created...