9 Feb, 2026
Procedural Styrofoam Texture Styrofoam is a great material from the point of view of making a procedural texture, with the challenge of getting the subsurface scattering and shape and depth of the styrofoam cells right. I’ve done two variations, the rounded and...
9 Feb, 2026
Procedural Stylized Infected Flesh Texture I wanted to create a fun gross texture that had overlapping and interacting elements like veins and bump and pustules. It’s stylized, but I think it turned out really nicely for something kind of gross! Two variations...
9 Feb, 2026
Procedural Sand Texture This was a fun exploration as I wanted a sand that would reasonably hold up in very close-up macro-style renders. Two variations of the texture are shown here, with the larger sphere incorporating the waves like zen garden rake marks whose...
9 Oct, 2025
GEPH Super Heroes I worked with Haft2 in Toronto to create some Super Heroes for Grand Eerie Public Health in Ontario, Canada. They needed some fun characters to implement across various activity and information materials for a young audience which included coloring...
4 Apr, 2023
The English School Crest The English School needed to update and refresh their school crest that had been machine-traced from the original sketch made back when the school was founded in 1945. 4 different variations; 3 color, 2 color, 1 color, and negative were...