26 Feb, 2026
M3 Matrix Web Presence M3 Matrix needed a simple page for their new glove technology as a first step towards a more robust presence. Currently photoshoot-ready gloves aren’t available, so I used a hand model from ozangonen and created a sculpted glove and glove...
9 Feb, 2026
Procedural Styrofoam Texture Styrofoam is a great material from the point of view of making a procedural texture, with the challenge of getting the subsurface scattering and shape and depth of the styrofoam cells right. I’ve done two variations, the rounded and...
9 Feb, 2026
Procedural Stylized Infected Flesh Texture I wanted to create a fun gross texture that had overlapping and interacting elements like veins and bump and pustules. It’s stylized, but I think it turned out really nicely for something kind of gross! Two variations...
9 Feb, 2026
Procedural Sand Texture This was a fun exploration as I wanted a sand that would reasonably hold up in very close-up macro-style renders. Two variations of the texture are shown here, with the larger sphere incorporating the waves like zen garden rake marks whose...
3 Apr, 2023
ICS Webpage Refresh A simple update to the ICS.fi web page. This was meant to be a basic introduction to the concept of the innovative solar panel optics layer to improve panel efficiency. 3D illustrations of panel construction done in Blender. Client Intelligent...