Procedural Stylized Infected Flesh Texture
I wanted to create a fun gross texture that had overlapping and interacting elements like veins and bump and pustules. It’s stylized, but I think it turned out really nicely for something kind of gross!
Two variations of the texture are shown here, with the same texture applied using different colours.
Displacement/Ambient Occlusion/Normals/Diffuse Colour/Composite Render Passes